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Metal Slug 4 : ウィキペディア英語版 | Metal Slug 4
is a run and gun video game for the Neo-Geo console/arcade platform created by SNK. It was released in 2002 for the MVS arcade platform and the AES game console, and is the fourth game in the ''Metal Slug'' series. Two years later, Playmore published Metal Slug 4. This was also the only ''Metal Slug'' game that was produced during SNK's bankruptcy, until its sequel was released after SNK was "resurrected" as SNK Playmore. ''Metal Slug 4'' retains the same gameplay as previous titles, with the addition of some new enemies, bosses, weapons, several new vehicles and a new bonus combo system. It was later ported to Microsoft Xbox (not compatible with Xbox 360) and Sony PlayStation 2 as a stand-alone game in Japan and Europe, and along with ''Metal Slug 5'' as a compilation in North America and South Korea. ==Gameplay== A bonus scoring system was added that allows the player to be rewarded depending on how many enemies are killed in the time allotted. The time allotted is determined from the type of emblem that is picked up. A time meter will appear on the top of the screen, and if the player lives through the end of the level, they will be awarded bonus points for badges that represent feats accomplished. Eri and Tarma were replaced with Nadia and Trevor.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Metal Slug 4」の詳細全文を読む
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